Skip to Main Content
Hours & Login Menu
  • Hours
  • Login
    • Library Search Login
    • Interlibrary Loan
Dartmouth Libraries Dartmouth Libraries

Global dropdown menu

    • Borrow and Request
      • Who Can Borrow
      • What You Can Borrow
      • Loan Periods and Renewals
      • Borrow from Other Libraries
      • Request Materials
      • All Borrow and Request
    • Collections
      • Digital Collections
      • Media Collections
      • Oral Histories
      • Collections Care
      • Donate
      • All Collections
    • Course Reserves
      • Find Course Reserves
      • Create or Add Course Reserves
      • All Course Reserves
    • Off-Campus Access
    • Records Management
      • Retention and Disposition
      • Confidential Monthly Destruction
      • Electronic Records
      • Physical Records
      • Retention Schedules
      • All Records Management
    • Search and Browse
      • Library Search
      • Databases
      • Journals
      • Research Guides
      • Maps and Atlases
      • Newspapers
      • Dartmouth Digital Commons
      • Music Scores
      • BorrowDirect
      • Archives and Manuscripts
      • All Search and Browse
    • Design and Produce
      • Audio and Video
      • Book Arts
      • Digital Art and Design
      • Equipment and Hardware
      • Software
      • All Design and Produce
    • Data Services
      • Research Data Management
      • Data Analysis and Visualization
      • Data Repositories
      • Data Workshops
      • Datasets at Dartmouth
      • All Data Services
    • Digital Scholarship
    • Publishing and Copyright
      • Copyright
      • Open Access
      • Publisher Agreements
      • Publishing for Faculty
      • Publishing for Students
      • All Publishing and Copyright
    • Research Help
    • Teaching and Workshops
    • Print, Copy, Scan
    • Locations
      • Baker-Berry Library
      • Book Arts Workshop
      • Evans Map Room
      • Feldberg Business and Engineering Library
      • Health Sciences and Biomedical Libraries
      • Jones Media Center
      • Library Collections and Services Facility
      • Rauner Special Collections Library
      • Sherman Art Library
      • All Locations
    • Accessibility
    • Events
    • Exhibits
    • Hours
    • Study Spaces
    • About Dartmouth Libraries
      • Council on the Libraries
      • Diversity, Equity, and Inclusion
      • Friends of the Libraries
      • Library Departments
      • Strategic Framework
      • Staff Directory
      • All About Dartmouth Libraries
    • Employment
      • Staff and Professional Positions
      • Student Positions
      • Fellowships
      • All Employment
    • News and Highlights
    • Policies and Guidelines
    • Programs and Awards
      • Alumni Memorial Book Fund Program
      • Librarians Active Learning Institute
      • MAD Research Video Contest
      • Staff Awards
      • All Programs and Awards
    • Contact Us
    • We're Here to Help
      • Students
      • Faculty
      • Alums
      • Staff
      • Visiting Researchers and Community
      • All We're Here to Help
    • Find a Specialist
      • Subject Librarians
      • Audio and Video Production
      • Preservation and Emergency Preparedness
      • Publishing and Copyright
      • Records Management
      • Research Data Services
      • Systematic Review
      • All Find a Specialist
    • Ask Us
  • Hours
    • Library Search Login
    • Interlibrary Loan

Global dropdown menu

    • Borrow and Request
      • Who Can Borrow
      • What Can You Borrow
      • Loan Periods and Renewals
      • Borrow from Other Libraries
      • Request Materials
    • Collections
      • Digital Collections
      • Media Collections
      • Oral Histories
      • Collections Care
      • Donate
    • Course Reserves
      • Find Course Reserves
      • Create or Add Course Reserves
    • Off-Campus Access
    • Records Management
      • Retention and Disposition
      • Confidential Monthly Destruction
      • Electronic Records
      • Physical Records
      • Retention Schedules
    • Search and Browse
      • Library Search
      • Databases
      • Journals
      • Research Guides
      • Maps and Atlases
      • Newspapers
      • Dartmouth Digital Commons
      • Music Scores
      • BorrowDirect
      • Archives and Manuscripts
    • Design and Produce
      • Audio and Video
      • Book Arts
      • Design and Digital Art
      • Equipment and Hardware
      • Software
    • Data Services
      • Research Data Management
      • Data Analysis and Visualization
      • Data Repositories
      • Data Workshops
      • Datasets at Dartmouth
    • Digital Scholarship
    • Publishing and Copyright
      • Copyright
      • Open Access
      • Publisher Agreements
      • Publishing for Faculty
      • Publishing for Students
    • Research Help
    • Teaching and Workshops
    • Print, Copy, Scan
    • Locations
      • Baker-Berry Library
      • Book Arts Workshop
      • Evans Map Room
      • Feldberg Business and Engineering Library
      • Health Sciences and Biomedical Libraries
      • Jones Media Center
      • Library Collections and Services Facility
      • Rauner Special Collections Library
      • Sherman Art Library
    • Accessibility
    • Events
    • Exhibits
    • Hours
    • Study Spaces
    • About Dartmouth Libraries
      • Council on the Libraries
      • Diversity, Equity, and Inclusion
      • Friends of the Libraries
      • Library Departments
      • Strategic Framework
      • Staff Directory
    • Employment
      • Staff and Professional Positions
      • Student Positions
      • Fellowships
    • News and Highlights
    • Policies
    • Programs and Awards
      • Alumni Memorial Book Fund Program
      • Librarians Active Learning Institute
      • MAD Research Video Contest
      • Staff Awards
    • Contact Us
    • We're Here to Help
      • Students
      • Faculty
      • Alums
      • Staff
      • Visiting Researchers and Community
    • Find a Specialist
      • Subject Librarians
      • Audio and Video Production
      • Preservation and Emergency Preparedness
      • Publishing and Copyright
      • Records Management
      • Research Data Services
      • Systematic Review
    • Ask Us
  • Hours
    • Library Search Login
    • Interlibrary Loan
  1. Dartmouth Libraries
  2. Research Guides
  3. Dartmouth Libraries Guides
  4. Games & Gaming
  5. Programming & Design

Games & Gaming

This research guide looks at games of all types and formats and the culture of games and gaming.
  • Introduction
  • Finding books
  • Finding articles & journals
  • Programming & Design
  • Courses
    • FILM 51 - Game Design Studio This link opens in a new window
  • Scholarly communication This link opens in a new window

Subject Librarian

Profile Photo
Lucinda M. Hall
Email Me
Contact:
Evans Map Room, Baker-Berry Library
Dartmouth College
25 N Main ST
Hanover, NH 03755
(603) 646-0962
Website Skype Contact: d1128r8@kiewit.dartmouth.edu
Social: LinkedIn Page LibraryThing Page
Subjects: Film and Media Studies, Geography, Polar Studies

Journals for Programming & Design

Our collection has 2 journals dedicated to computer games Design and Programming. To find more, search in WorldCat.

  • IEEE transactions on computational intelligence and AI in games by IEEE
    • On Campus or VPN
    Call Number: Electronic journal
  • Issue cover art International journal of computer games technology
    • Open Access Icon
    Call Number: Electronic journal
    This journal publishes original research and review articles on both the research and development aspects of games technology covering the whole range of entertainment computing and interactive digital media.

Introduction

This page highlights resources for creating games through Programming and Design.

Books on Design

  • Designing Gamified Systems: meaningful play in interactive entertainment, marketing and education by Sari Gilbert
    • Book
    • On Campus or VPN
    Call Number: eBook
    ISBN: 9780415725712
    Designing Gamified Systems is a fundamental guide for building essential skills in game and interaction design to revitalize and reimagine real world systems - from cities and corporations to schools and the military.
  • Emergence in Games by Penny Sweetser
    • Book
    Call Number: Baker/Berry Cook QA 76.76 .C672 S94 2008 text
    ISBN: 1584505516
    The future direction of game development is towards more flexible, realistic, and interactive game worlds. However, current methods of game design do not allow for anything other than pre-scripted player exchanges and static objects and environments. An emergent approach to game development involves the creation of a globally designed game system that provides rules and boundaries for player interactions, rather than prescribed paths.
  • Cover art The game design reader: a Rules of play anthology by Katie Salen Tekinbas; Eric Zimmerman, eds.
    • Book
    Call Number: Baker-Berry Cook QA 76.76 .C672 G357 2006
    ISBN: 9780262195362
    Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists, sociologists, and media theorists.The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. ...
  • Cover art On the way to fun: an emotion-based approach to successful game design by Roberto Dillon
    • Book
    Call Number: Baker-Berry Cook QA 76.76 .C672 D54 2010
    ISBN: 9781568815824
    How can video games be fun and immerse players in fantastic worlds where anything seems possible? How can they be so engaging to have become the main entertainment product for children and adults alike? In On the Way to Fun, the author proposes a possible answer to these questions by going back to the roots of gaming and showing how early games, as well as modern indie productions, captivated generations of players even without the need for fancy graphics and effects but by relying on basic emotions and instincts instead. This book will be most beneficial to aspiring and beginning game designers and to anyone who wants a better understanding of human nature and how it relates to the design process of immersive video game experiences.
  • Production Pipeline Fundamentals for Film and Games by Renee Dunlop
    • Book
    ISBN: 9780415812290
    Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can't assure a successful project, a weak pipeline can guarantee its demise.
  • Space time play : computer games, architecture and urbanism : the next level by Friedrich von Borries, Steffen P. Walz, Matthias Bottger, eds.
    • Book
    Call Number: Baker/Berry Cook QA 76.76 .C672 S63 2007
    ISBN: 376438414X

Books on Programming

  • Artificial Intelligence for Computer Games by Pedro Antonio González-Calero; Marco Antonio Gómez-Martín, eds.
    • Book
    Call Number: Baker/Berry Cook QA 76.76 .C672 A78 2011
    ISBN: 9781441981875
    The book presents some of the most relevant results from academia in the area of Artificial Intelligence for games. It emphasizes well theoretically supported work supported by developed prototypes, which should lead into integration of academic AI techniques into current electronic entertainment games.
  • Casual Game Design: designing play for the gamer in all of us by Gregory Trefry
    • Book
    ISBN: 9780123749536
    From Windows Solitaire to Bejeweled to Wii Tennis, casual games have radically changed the landscape of games. By simplifying gameplay and providing quick but intense blasts of engaging play, casual games have drawn in huge new audiences of players.
  • Game engine architecture by Jason Gregory
    Call Number: Baker/Berry Cook QA 76.76 .C672 G77 2009
    ISBN: 1568814135
    This book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. The concepts and techniques described are the actual ones used by real game studios like Electronic Arts and Naughty Dog. The examples are often grounded in specific technologies, but the discussion extends way beyond any particular engine or API. The references and citations make it a great jumping off point for those who wish to dig deeper into any particular aspect of the game development process.
  • Multiplayer game programming : architecting networked games by Sanjay Madhav; Josh Glazer
    • Book
    • On Campus or VPN
    Call Number: eBook
    ISBN: 9780134034300
    In this practical, code-rich guide, Joshua Glazer and Sanjay Madhav guide you through every aspect of engineering them. Drawing on their immense experience as both game developers and instructors, the authors lead you through building a robust multiplayer architecture, and creating every engine-level system.
  • << Previous: Finding articles & journals
  • Next: Courses >>
  • Last Updated: Apr 16, 2025 11:49 AM
  • URL: https://researchguides.dartmouth.edu/gaming
  • Print Page
Login to LibApps
Report a problem
Tags: computer_games, educational_games, game theory, games, play, video_games

Dartmouth Libraries

  • Baker-Berry Library
    • Book Arts Workshop
    • Evans Map Room
    • Jones Media Center
  • Health Sciences and Biomedical Libraries
  • Feldberg Business & Engineering Library
  • Rauner Special Collections Library
  • Records Management
  • Sherman Art Library

About Us

  • Staff Directory
  • Subject Librarians
  • Library Departments
  • Policies
  • Employment
  • Accessibility
  • Federal Depository Library

Contact Us

  • 25 North Main Street
    Hanover, NH, USA 03755
  • Phone: 603-646-2567
  • Contact Us

Give Us Feedback

Dartmouth Libraries

Footer copyright

  • Dartmouth College
  • Copyright © 2025 Trustees of Dartmouth College
  • Facebook
  • Instagram
  • YouTube
Privacy Policy